Media Asset - Audio Follow
The Audio asset allows you to add mp3 content into your projects
Setup
- Add an Audio asset to a screen in your project. Find the Audio asset in the ‘Media’ list & drag the asset into a content block in the screen
- This will create an Audio asset. The asset will contain a default gomo mp3 file
- Add your own mp3 file to the asset by selecting the 3 dot icon next to the Audio filename field in Audio Player Properties.
Note: Please ensure the audio filename doesn't contain any spaces between words, special characters, or non-English letters as this can prevent the file from playing
- You can either use the Resources tab to search/select an Audio file that has been uploaded to your Shared Content folder
- Or you can use the Upload tab to search/drag&drop a file from your computer directly into the project
- Use the Media Settings in Audio Player Properties to select whether the audio will autoplay when the screen loads, if the audio asset will be visible & what controls will be available in the asset
- Use the Transcript option in Audio Player Properties to add written information relating to the audio asset. When you view the screen a Transcript option will be linked to the asset
- Use the Audio completed actions option to trigger an action when the audio asset finishes
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